Tuesday 6 December 2016

NetEA 3K Battle Report Tau Vs. DKoK


Dave's EpicUK Tau List (as best as I can remember it)

CRISIS BATTLESUIT CADRE [375]
5 XV8 Crisis Battlesuit, Shas'o

FIRE WARRIOR CADRE [225]
6 Fire Warriors, 3 Devilfish

FIRE WARRIOR CADRE [225]
6 Fire Warriors, 3 Devilfish

ARMOUR SUPPORT GROUP [325]
Skyray, 4 Hammerhead Gunship (Railhead)

ARMOUR SUPPORT GROUP [325]
Skyray, 4 Hammerhead Gunship (Railhead)

ARMOUR SUPPORT GROUP [300]
4 Hammerhead Gunships (Fusionhead), Skyray

ARMOUR SUPPORT GROUP [300]
4 Hammerhead Gunships (Fusionhead), Skyray

RECON SKIMMER GROUP [175]
6 Tetra

RECON SKIMMER GROUP [175]
6 Tetra

RECON SKIMMER GROUP [175]
6 Tetra

SPACECRAFT [200]
Protector Class Cruiser

ARMOUR SUPPORT GROUP [200]
4 Hammerhead Gunships (Fusionhead)


My EpicUK Death Korps List

REGIMENTAL HQ [575]
Death Korps Supreme Commander, 19 Death Korps Infantry units, Gorgon Siege Transporters (2 Gorgons)

INFANTRY COMPANY [475]
Death Korps Commander, 19 Death Korps Infantry units, Gorgon Siege Transporters (2 Gorgons)

DEATH RIDER COMPANY [425]
12 Death Korps Rough Rider units, Hellhound Squadron (3 Hellhounds)

ARTILLERY BATTERY [200]
3 Earthshaker Platforms, 3 Gun Emplacements

ARTILLERY BATTERY [200]
3 Earthshaker Platforms, 3 Gun Emplacements

ARTILLERY BATTERY [200]
3 Earthshaker Platforms, 3 Gun Emplacements

GRENADIERS PLATOON [275]
8 Death Korps Grenadier units, Gorgon

FLAK BATTERY [150]
3 Heavy AA gun platforms, 3 Tractors

SUPER-HEAVY TANK PLATOON [200]
Shadowsword

THUNDERBOLT FIGHTERS [150]
2 Thunderbolts

THUNDERBOLT FIGHTERS [150]
2 Thunderbolts


















TURN 1

  • Tau win Strategy after a tied roll.
  • The Tau Cruiser refuses to respond to requests for fire support even with the Supreme Commander's help. It's arrival will be delayed until at least next turn.
  • The Kreig call in a Thunderbolt squadron to Ground Attack some exposed Tetras (yellow). They manage 2 kills but don't quite break them.
















  • The Blue Tetra squadron calls Co-ordinated Fire with the Blue Railheads targetting the Shadowsword.
    • The Tetras Double up to place a BM.



    • Railheads Advance and after several saves only manage a BM.

  • Tau retain with the Red Fusionheads who Double up to put another BM on the Shadowsword, breaking it.





























  • The Kreig Flak Battery Sustains Fire at the Blue Tetras but only manage a BM.















  • The Grenadier Platoon then attempts to retain and Engage the Blue Tetras but they cock-up the execution even with the Colonel's insistence, only managing to move forwards and receiving a BM for their troubles.

  • The Tau attempt to activate the Yellow Tetras but, disordered by the Thunderbolts strafing them, they botch their communications protocols and break themselves in a flurry of confused messages. 


  • The 1st Kreig Artillery Battery Sustains Fire at the Red Railheads managing to disable a tank.































  • Red Railheads then Marshal and move, shedding both of their BMs.














  • The Death Korps call in their second Thunderbolt squadron on Ground Attack against the brazen Blue Tetra squadron but even they only manage to knock out a single skimmer.




























  • The Tau Double up with the Blue Fusionheads and fire at the Grenadiers managing to kill 4 stands of troopers.














  • The 2nd Artillery Battery Sustains Fire at the Red Fusionheads for 1 destroyed tank.

  • The Tau March their Blue Fire Warriors up their left flank to threaten the Grenadiers.















  • The 3rd Artillery Battery mixes up the coordinates of their barrage and waste their potential (Hold and Regroup).


  • The Tau March the Red Tetras up their right flank into the path of the main Kreig thrust.

  • The Kreig send in their Death Rider Company at the Double to start clearing the way, the Hellhounds managing to incinerate the closest 2 Tetras.

  • The Tau counter by Doubling in the Silver Fusionheads and targetting the Death Riders managing to destroy 2 of the flame tanks.
















  • The Regimental HQ Doubles into the buildings in the centre, unleashing their Frag Mortars on the tenacious Blue Tetras, destroying 3 and finally breaking the last 2 survivors.





























  • The Crisis suits Double to their right flank and let fly on the Death Riders at range, killing 2 stands.















  • The Kreig Infantry Company then doubles up their left flank into the space left by the crispy Tetras and fire on the Silver Fusionheads with everything but only place a BM.















  • Finally the Red Fire Warriors must have fallen asleep waiting for orders so only manage a sluggish move forward into the buildings and gain a BM.

Rallys
  •  For the Tau everyone passes except Blue Tetras that fails to rally and the Silver Fusionheads who fail to shift their BM.
  • On the Kreig side almost everyone passes but shamefully the Shadowsword remains broken and the Grenadiers don't rally and remain
  •  1 BM away from breaking.

TURN 2
  • Tau win Strategy.
  • The Crisis suits declare Co-ordinated Fire with the Silver Fusionheads targetting the Regimental HQ.
    • The Fusionheads Advance and kill an infantry stand.
















    • The Crisis suits use this opportunity to put distance between themselves and the Death Riders, Doubling away as fast as they could.














  • The Yellow Tetras retain and Double over to place the BM needed to break the Grenadiers.
























  • Seeing their doom fast-approaching, the 1st Artillery Battery is too busy firing disorganised shots into the Red Tetras who keep shining laserpens in their eyes to be able to respond to calls for a supporting barrage. Their fire does succeed in knocking out a Tetra and sending the remaining Red Tetras into a withdrawl though. They also pick up a BM. (Hold and Fire)





























  • After a few choice words of encouragement from the Supreme Commander, the Red Fusionheads Doubles through the gap left by the Grenadiers and smothers the 3rd Artillery with fire killing or wounding the crews of all three guns.














  • Retaining the initiative, the Blue Railheads also Double up, this time to target the 2nd Battery. Unfortunately their Railguns and lack of Smart Missiles make them much less effective against the dug in gunners resulting in only a BM.































  • With enemy tanks within spitting distance, the Flak Battery depresses their guns and Sustains Fire on the Red Fusionheads. The high-velocity shells tear 2 skimmer tanks apart, their colleagues retreating to reorganise.














  • The Red Fire Warriors mount up and March towards the left flank to join in the breakthrough force.















  • The 2nd Artillery Battery attempts to smash Blue Fusionheads before they can cause any further mischief but the shower of shells only places a BM.































  • The Proctector Class Cruiser in orbit finally responds to communications and opens fire on the transports of the Regimental HQ. One Gorgon is lightly damaged, the other is immobilized and almost completely wrecked.














  • The Death Rider Company Marches off in pursuit of the Crisis suits and the enemy Commander.
















  • The Blue Fire Warriors Double forward and pick off the exposed crewmen of the 1st Battery with rifle and carbine fire. No gunners survive.














  • With the situation deteriorating rapidly with every passing moment, the Colonel decides that decisive action is needed. Gathering his men, many still stunned by the orbital strikes, he leads them in a charge across the desert towards the Red Fusionheads. After a short but fierce skirmish, two of the alien tanks are burning and the rest fleeing for the loss of the operational Gorgon.












































  • The Tau Commander's attempts to exploit the gap and hammer through additional forces are thwarted when Blue Fusionheads' command and control breaks down, leaving the tank formation no choice but to reorganise. They clear all of their BMs. (Hold and Regroup)
  • With the centre and righ flank disintegrating, the Infantry Company is ordered to March back into the centre to try and prevent the enemy opening the gap any further.














  • The Red Railheads Advance to place themselves across the path of the Death Riders, their blazing Burst Cannons and Railguns killing a stand of horsemen and the last flame tank.



























  • Red Thunderbolt Squadron comes in and makes an attack run on the Blue Tetras, managing to disable both skimmers.
  •  Blue Thunderbolt Squadron is stuck refueling and is unable to follow Red's example.
Rallys 
  • For the Tau only the Yellow Tetras fail to clear their BMs.
  • The Kreig are beset by failures however. The Shadowsword and Grenadiers remain broken while the Death Riders and 2nd (Only) Artillery fail to clear their BMs.

TURN 3
  • Tau win Strategy.
  • The Red Railheads Sustain Fire on the Death Riders right in front of them killing 4 stands and sending the remainder running to the hills.





























  • Retaining, the Crisis suits March back to secure the Blitz.
  • Despite their close proximity to their targets, the Flak Battery's Sustained Fire on the Silver Fusionheads only results in a BM.
  • The Yellow Tetras Co-ordinate Fire with the Silver Fusionheads targetting 2nd (Only) Artillery Battery.
    • The Tetras Double over and place a BM.














    • The Silver Fusionheads then Double and place the BM that breaks them. One gun is spiked by it's crew before they withdraw due to the nearby Tetras.














  • Seeing their opportunity, the Blue Fire Warriors Double into the centre and open fire on the now exposed Regimental HQ. The casualties are horrendous with 6 stands killed, including Political Officer Kellan dead and the Supreme Commander Colonel Miener severely wounded, but even this isn't enough to break the will of the redcoats.















  • With almost half of the HQ Company dead or wounded and the CO incapacitated, Captain Wheeler takes temporary command and rallies the remains of the Company in the buildings around the immobilized Gorgon. Once in cover they set to reorganising and clear 5 BMs.














  • Looking to keep the pressure on, the Blue Fusionheads Doubles up and pours yet more fire into the battered survivors of the HQ Company, killing another 3 stands but the brave redcoats refuse to break (just).





























  • With the battle slipping away, Blue Thunderbolt Squadron is thrown into the fray to attack the Red Railheads. One fighter-bomber is shot down by ground AA fire, the other only manages a BM.
  • The Infantry Company has orders to continue the assault and Engage the Red Railheads but even out on the flank it is clear that things aren't rosy elsewhere on the frontline. With most of his supporting formations having been reallocated to other units, darkness not far off and unable to raise HQ on the vox to get confirmation that he is to proceed as planned, Major Fyndor orders his Company to dig in while he sends out runners to find out the situation.
With the twighlight came a lessening of the fighting with those units not completely cut off by the aliens making their withdrawls to safer positions with all possible speed. Those units stranded out on the old frontlines with no route of escape have no choice but to wait for either the counter-attack that would hopefully be organised for the following day, or await the barbaric mercies of the hated, heathen alien invaders.